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تعداد ۴۰ پاسخ غیر تکراری از ۴۰ پاسخ تکراری در مدت زمان ۰,۷۰ ثانیه یافت شد.

21. How video game designers use math /

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Author: by Jill Egan ; math curriculum consultant, Rhea A. Stewart.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation-- Mathematics, Juvenile literature.,Computer games-- Design-- Mathematics, Juvenile literature.,Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Mathematics, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Computer animation.,Computer games.,Mathematics.,Video games.,Computer animation-- Mathematics.,Computer games-- Mathematics.,Computer games-- Programming-- Vocational guidance.,Computer games-- Vocational guidance.,Mathematics.,Video games-- Mathematics.,Video games-- Vocational guidance.

Classification :
QA76
.
76
.
C672
E33
2010

22. Introduction to game development using Processing /

  • اطلاعات استناد دهی
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Author: James R. Parker.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Processing (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Processing (Computer program language)

Classification :
QA76
.
76
.
C672
P377
2015eb

23. Learn Unity 3D programming with UnityScript :

  • اطلاعات استناد دهی
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Author: Janine Suvak

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer programming.,JavaScript (Computer program language),Computer Science.

Classification :
QA76
.
6

24. Learn unity for windows mobile game development /

  • اطلاعات استناد دهی
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Author: Sue Blackman, Adam Tuliper.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.

Classification :
QA76
.
76

25. Learning Unreal Engine game development :

  • اطلاعات استناد دهی
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Author: Joanna Lee.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Design.,Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES / Board,UnrealScript (Computer program language)

Classification :
QA76
.
76
.
C672

26. Learning path :

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Author:

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Unity (Electronic resource),Computer animation.,Computer games-- Development.,Computer games-- Programming.,Computer animation.,Computer games-- Programming.

Classification :
QA76
.
9
.
C65

27. Libgdx cross-platform game development cookbook

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Author: David Saltares Márquez, Alberto Cejas Sánchez

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Computer graphics

Classification :
QA76
.
76
.
C672
.
M37
2014

28. Macromedia Flash MX ActionScript for fun & games /

  • اطلاعات استناد دهی
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Author: Gary Rosenzweig.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),ActionScript (Computer program language),Computer animation.,Computer games-- Programming.,ActionScript (Computer program language),ActionScript (Computer program language),Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.

Classification :
QA76
.
76
.
C672
R67
2002

29. Macromedia Flash MX Game Design Demystified

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Author: \ Jobe Makar

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Computer games,Computer animation,بازیهای کامپیوتری,متحرک‌سازی کامپیوتری, -- Programming, -- برنامه نویسی,a04,a05,a04,a05,Flash (Computer file),فلش (فایل کامپیوتر)

Classification :
E-Book
,

30. Macromedia Flash MX game design demystifie

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Author: / Jobe Makar

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Flash (Computer file),Computer animation.,Computer games--Programming

Classification :
QA
,
76
.
76
,.
C672
,
M34
,
2003

31. Macromedia Flash MX game design demystified

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Author: / Jobe Makar

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Computer animation,Flash (Computer file)

Classification :
QA76
.
76
.
C672
,
M34
2003

32. Macromedia Flash MX 2004 game design demystified /

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Author: Jobe Makar, Ben Winiarczyk.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M33
2004

33. Macromedia Flash MX 2004 game design demystified /

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Author: Jobe Makar, Ben Winiarczyk.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M33
2004

34. Mastering SFML game development :

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Author: Raimondas Pupius.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Multimedia systems-- Computer programs.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Multimedia systems-- Computer programs.

Classification :
QA76
.
76
.
C672

35. Mastering Unity 2D Game Development :

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Author: Simon Jackson ; cover image by Simon Jackson.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming-- Computer programs.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
J33
2014eb

36. PSP game creation for teens

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Author: Michael Duggan.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games -- Design.,Computer games -- Programming.,Computer graphics.

Classification :
QA76
.
76
.
C672
M534
2011

37. Practical game development with Unity and Blender /

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Author: Alan Thorn.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.

Classification :
QA76
.
76
.
C672

38. Procedural content generation for Unity game development :

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Author: Ryan Watkins.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.

Classification :
GV1469
.
3

39. RxJava for Android Developers /

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Author: Tuominen, Timo.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Android (Electronic resource),Android (Electronic resource),Application software-- Development.,Java (Computer program language),Application software-- Development.,Java (Computer program language)

Classification :
QA76
.
774
.
A53
.
T86
2019

40. The game artist's guide to Maya /

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Author: Michael McKinley.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Maya (Computer file),Maya (Computer file),Computer animation.,Computer games-- Design.,Three-dimensional display systems.,Video games-- Design.,Computer animation.,Computer games-- Design.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.,Video games-- Design.

Classification :
TR897
.
7
.
M39
2005eb
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