21. How video game designers use math /
Author: by Jill Egan ; math curriculum consultant, Rhea A. Stewart.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics, Juvenile literature.,Computer games-- Design-- Mathematics, Juvenile literature.,Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Mathematics, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Computer animation.,Computer games.,Mathematics.,Video games.,Computer animation-- Mathematics.,Computer games-- Mathematics.,Computer games-- Programming-- Vocational guidance.,Computer games-- Vocational guidance.,Mathematics.,Video games-- Mathematics.,Video games-- Vocational guidance.
Classification :
QA76
.
76
.
C672
E33
2010


22. Introduction to game development using Processing /
Author: James R. Parker.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Processing (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Processing (Computer program language)
Classification :
QA76
.
76
.
C672
P377
2015eb


23. Learn Unity 3D programming with UnityScript :
Author: Janine Suvak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer programming.,JavaScript (Computer program language),Computer Science.
Classification :
QA76
.
6


24. Learn unity for windows mobile game development /
Author: Sue Blackman, Adam Tuliper.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.
Classification :
QA76
.
76


25. Learning Unreal Engine game development :
Author: Joanna Lee.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Design.,Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES / Board,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


26. Learning path :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),Computer animation.,Computer games-- Development.,Computer games-- Programming.,Computer animation.,Computer games-- Programming.
Classification :
QA76
.
9
.
C65


27. Libgdx cross-platform game development cookbook
Author: David Saltares Márquez, Alberto Cejas Sánchez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
.
M37
2014


28. Macromedia Flash MX ActionScript for fun & games /
Author: Gary Rosenzweig.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),ActionScript (Computer program language),Computer animation.,Computer games-- Programming.,ActionScript (Computer program language),ActionScript (Computer program language),Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.
Classification :
QA76
.
76
.
C672
R67
2002


29. Macromedia Flash MX Game Design Demystified
Author: \ Jobe Makar
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games,Computer animation,بازیهای کامپیوتری,متحرکسازی کامپیوتری, -- Programming, -- برنامه نویسی,a04,a05,a04,a05,Flash (Computer file),فلش (فایل کامپیوتر)
Classification :
E-Book
,

30. Macromedia Flash MX game design demystifie
Author: / Jobe Makar
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Flash (Computer file),Computer animation.,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
,
M34
,
2003


31. Macromedia Flash MX game design demystified
Author: / Jobe Makar
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer animation,Flash (Computer file)
Classification :
QA76
.
76
.
C672
,
M34
2003


32. Macromedia Flash MX 2004 game design demystified /
Author: Jobe Makar, Ben Winiarczyk.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M33
2004


33. Macromedia Flash MX 2004 game design demystified /
Author: Jobe Makar, Ben Winiarczyk.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M33
2004


34. Mastering SFML game development :
Author: Raimondas Pupius.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Multimedia systems-- Computer programs.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Multimedia systems-- Computer programs.
Classification :
QA76
.
76
.
C672


35. Mastering Unity 2D Game Development :
Author: Simon Jackson ; cover image by Simon Jackson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Computer programs.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
J33
2014eb


36. PSP game creation for teens
Author: Michael Duggan.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design.,Computer games -- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
M534
2011


37. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672


38. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3


39. RxJava for Android Developers /
Author: Tuominen, Timo.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Application software-- Development.,Java (Computer program language),Application software-- Development.,Java (Computer program language)
Classification :
QA76
.
774
.
A53
.
T86
2019


40. The game artist's guide to Maya /
Author: Michael McKinley.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Maya (Computer file),Computer animation.,Computer games-- Design.,Three-dimensional display systems.,Video games-- Design.,Computer animation.,Computer games-- Design.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.,Video games-- Design.
Classification :
TR897
.
7
.
M39
2005eb

